CalculateLocalSystem
From KratosWiki
There are two available functions to calculate local system, the first one that is used in LinearElement is as below
void LinearElement::CalculateLocalSystem(MatrixType& rLeftHandSideMatrix, VectorType& rRightHandSideVector, ProcessInfo& rCurrentProcessInfo) { //calculation flags bool CalculateStiffnessMatrixFlag = true; bool CalculateResidualVectorFlag = true; CalculateAll(rLeftHandSideMatrix, rRightHandSideVector, rCurrentProcessInfo, CalculateStiffnessMatrixFlag, CalculateResidualVectorFlag); }
and the second one is
CalculateLocalSystem(MatrixType& rLeftHandSideMatrix, MatrixType& rDampMatrix, VectorType& rRightHandSideVector1, VectorType& rRightHandSideVector2, ProcessInfo& rCurrentProcessInfo){}